The Bloodbonnet Bowl Classic 2022

last updated 2/26/2022

ResultsGallery

Date and Location

Saturday, February 26th, 2022
Battlehops Brewing
6801 Hwy Blvd
Katy, TX 77494


Cost

$30 ($25 If you register by February 15th 2022)
NAF Membership is required, and we will have someone onsite that will help get you signed up at a discounted price.

To pay: Send your registration fee via Paypal to davehanrath@gmail.com, along with your Name, e-mail address, and NAF # and NAF Name if you are currently member.

To complete registration, send your completed roster to davehanrath@gmail.com by Saturday, February 19th.


Tournament Schedule

  • 11:00 to 11:20 – Registration
  • 11:30 to 1:45 – Round 1
  • 1:45 to 2:45 – Break/Lunch
  • 2:45 to 5:00 – Round 2
  • 5:00 to 5:15 – Break
  • 5:15 to 7:30 – Round 3
  • 7:30 to 7:45 – Break
  • 7:45 – Awards

Tournament Rules

We will be using the current “2nd Season” rules for BloodBowl including Deathzone and Spike Magazines 11 to 13

We will also include:

Teams of Legend Document

NAF Rules for Tournaments 2022

GW FAQ and Errata Nov 2021


Optional Rules/Clarifications

  • Special Play cards will NOT be allowed.
  • The Illegal Procedure rule will not be in use, nor is the 4-minute “timer” rule. However at the request of either coach a chess clock may be used to get the match on pace to finish on time.
  • Normal resurrection rules are in effect, meaning that SPPs are not recorded and injuries do not carry over between games.

Team Building Rules

You are given 1,140,000 gold pieces to build your team using the approved team lists.

  • You may purchase players, rerolls, dedicated fans, coaches, and cheerleaders as normal with this money.
  • Wizards, Journeymen, Special Play cards, and Mercenaries are NOT ALLOWED 
  • You may purchase any other inducements for your team, including Star Players
  • You must have at least 11 players on your team.
  • If you are including a Star Player on your team, you must have 11 players before hiring a star player.
  • Highlander Rule:  You cannot have the same Star Player as your opponent.  If both of you attempt to field the same player, then that star player has swindled you both!!  Neither of you can field them.  Also, you cannot use Igors or Apothecaries on Star Players.
  • Argue The Call: For this to be allowed, you must have a coach model that is thematically accurate for your team. No regular players or oddball figures. Final discretion is given to the organizer as to what qualifies.
  • All teams will get 1 Dedicated Fan for free

Additional Skills

After team is built, you are given +160,000 gold pieces to buy Primary and/or Secondary skills

  • Primary Skills cost 20,000 each
  • Secondary Skills cost 40,000 each
  • You may not purchase any stat upgrades.
  • All skills are assigned before the tournament begins (i.e. no progression) and should be reflected on team rosters.
  • Each player may receive no more than 2 added skills.
  • Your team may only take up to four of any skill total

NAF Tournament Info

This will be a NAF approved tournament. If you wish to receive limited edition yearly gift and have your tournament progress tracked, there will be a NAF official onsite accepting registration for the cost of $5/year. More information can be found at TheNAF.net


Timing

The time limit WILL be strictly enforced. You will receive ‘Time Remaining’ updates from the Tournament Organizer to help you stay on pace.

When time is called, you will play “even turns”. If you just started turn 7(for example), then you and your opponent each finish turn 7. If the inactive player has already played the current turn the game ends upon completion of the active player’s current turn.

As stated above a chess clock may be requested by either coach after the 1 hour mark.


Dice

Only GW, NAF, or Texas Block Dice will be allowed. You are required to share dice with your opponent if requested. (We may ban dice sharing based on how the COVID-19 Statistics look at the time of tournament)


Scoring

During each round, you will fill out a score sheet to track your progress. At the end of the match, you will add up the scoring as follows:

  • A WIN is worth 60pts
  • A DRAW is worth 30pts
  • A LOSS is worth 10pts
  • If you lose by 1 Touchdown, you earn +2 bonus pts
  • If you caused 1 more CAS from Blocking than opp you earn +2 bonus pts
  • If you caused 2 or more CAS from Blocking than opp you earn +5 bonus pts
  • If you clear the pitch you earn +5 bonus pts (Once per game)
  • If you won by 2 Touchdowns you earn +2 bonus pts
  • If you won by 3 or more Touchdowns you earn +5 bonus pts
  • If you finished the game by using all turns +3 bonus pts

There is a no championship game the standings will solely be determined by total points


Overtime

There will be no overtime played. If your game ends in a draw, it’s draw.


Tiebreakers

The scoring system has been setup to hopefully get the most accurate representation of how everyone has performed. If, by chance there is a tie in Tournament points, the ties will be broken in this order:

  • Winning Percentage
  • Head to Head
  • TD Diff + Cas Diff
  • TD Diff
  • Rat Ogre Ball

Painting

All teams are expected to meet the minimum painted guidelines. They must have 3 colors on them and have had some attempt at making them appear finished.


Sportsmanship

We are here to enjoy the game of Blood Bowl. We expect good sportsmanship. Note that:
Fouling 16 turns in a row and running up the score is not poor sportsmanship, but gloating and ridiculing your opponent while doing so is.


Awards

In order to qualify for any award, the coach must complete all 3 rounds.

The following awards will be given out after the last round:

  • Bloodbonnet Bowl Champion – Most Tournament Points.
  • Runner Up – Second Most Tournament Points.
  • Best Offense – Most TDs
  • Most Brutal – Most Casualties from Blocking
  • Stunty Champion – Highest rated Stunty Team (Halflings, Goblins, Ogre, Snotling) in the standings
  • Bugman’s Best – Best team as decided by the participants of the event. Tournament Organizer will break ties.
  • Most Sporting – Best Sportsman (as decided by participants. Tournament Organizer will break ties. )

Trickle-down Awardonomics

Coaches will only be eligible for one award. Tournament Organizer will trickle-down an award to the next eligible player. Exceptions are Bugmans Best and Most Sporting which are voted upon by your peers.


This Tournament is NAF Approved
This Tournament is part of the SCARS tournament Series

Results

BloodBonnet Bowl Awards

BloodBonnet Bowl Champion – Dillon Branscum (Lizardmen)
Runner Up – Josh Whitley (Skaven)
3rd Place – Dean Piper (High Elf)
Best Offense – Jason Campbell (Slann)
Most Brutal – Austin Beatty (Human)
Best Defense – John Pagani (Skaven)
Stunty Champion – Roger Bartels (Halfling)
Bugman’s Best – Jon Spurgeon (Orc)
Most Sporting – Peter Du Beau (Norse)

Full Standings

# Coach Race Score Touchdowns Casualties
1 Dillon Branscum Lizardmen 195 7 2 2 3
2 Josh Whitley Skaven 171 8 3 3 4
3 Dean Piper High Elf 170 5 1 3 4
4 Jon Spurgeon Orc 166 5 3 3 1
5 John Pagani Skaven 163 6 2 3 7
6 Michael Stone Daemons of Khorne 150 4 2 10 7
7 Jason Campbell Slann 144 7 3 4 6
8 Devin O’Brien (dnf) Chaos Chosen 135 3 0 5 1
9 Corey Aven Lizardmen 123 6 6 5 1
10 Peter Du Beau Norse 122 4 3 6 2
11 Adam Kozaczka Chaos Dwarf 120 4 4 9 3
12 Mike Patterson Chaos Renegade 118 3 3 4 2
13 Brad Arterbury Chaos Chosen 116 3 3 4 2
14 Jared Blondeau Orc 116 3 4 5 4
15 Simon Velez Shambling Undead 116 4 5 5 3
16 Roger Bartels Halfling 115 4 4 8 9
17 Zachary Clark Necromantic Horror 109 4 5 1 4
18 Jeff White Orc 99 4 4 5 5
19 Roberto Vallejo Chaos Chosen 93 4 3 3 8
20 Sean Cowley Human 91 3 5 2 7
21 Thomas Kurzy Orc 88 3 5 2 5
22 Jay Pena Halfling 64 3 7 8 10
23 Austin Beatty Human 63 0 3 11 10
24 Robert Jamail Orc 63 1 4 6 6
25 Robert Love Halfling 62 2 7 4 6
26 Dean Gibson Orc 38 0 9 6 5
27 Dave Hanrath (dnf) Snotling 33 1 1 1 3